Five Nights at Freddy's
Scott Cawthon

Masters of Doom
David Kushner

The player of games
Iain Banks

Arte de Game Design
Jesse Schell

Game Programming Patterns
Robert Nystrom

Advanced Roblox Coding Book : an Unofficial Guide
Heath Haskins

Diary of an 8-Bit Warrior #2
Cube Kid

Diary of an 8-Bit Warrior
Cube Kid

Diary of an 8-Bit Warrior (Book 1 8-Bit Warrior series): An Unofficial Minecraft Adventure (Volume 1)
Cube Kid

Game engine architecture
Jason Gregory

Diary of an 8-Bit Warrior : Forging Destiny
Cube Kid

Arthur's computer disaster
Marc Brown

Minecraft
Alex Wiltshire

For the win
Cory Doctorow

Space demons
Gillian Rubinstein

Game Design Workshop
Tracy Fullerton
Five Crazy Nights
Triumph Books

Half-Life 2
David Hodgson

Game Mechanics
Ernest Adams

Reamde
Neal Stephenson

Game design workshop
Tracy Fullerton

Level Up!
Scott Rogers

Theory of Fun for Game Design
Raph Koster

Minecraft : Redstone Handbook
Nick Farwell

The animator's survival kit
Richard Williams

Teach yourself game-programming in 21 days
André LaMothe

Fundamentals of game development
Heather Maxwell Chandler

Rules of Play
Katie Salen

Only You Can Save Mankind
Terry Pratchett

Game Design
Richard Rouse

Fundamentals of game design
Ernest Adams

Minecraft - Guide Collection
Mojang

HTML5 games
Jacob Seidelin

The game production handbook
Heather Maxwell Chandler

Fundamentals of Game Design (Game Design and Development Series)
Ernest Adams

Minecraft : Diary of a Wimpy Steve Neverending Story Book 2
Minecraft Books Staff

Game Programming With Python (Game Development Series)
Sean Riley

Invent Your Own Computer Games with Python
Al Sweigart

The rule of thoughts
James Dashner

Chris Crawford on game design
Chris Crawford
